Creeper Awareness Screenshots


  1. Creeper / tnt that is about to explode, searches for each entity in radius=explosionPower*1.5:
  2. Each affected entity finds random safe block away from center and path to it:
  3. MC sends all affected entities to found block with speed=distance/ticksLeftBeforeExplosion:
  4. Each new entity that enters dangerous zone before explosion will be processed…

LEAVE A REPLY

Your email address will not be published.

You may use these HTML tags and attributes: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <s> <strike> <strong>

Lost Password