The lumberjack will look for and cut down trees, as well as plant saplings to keep forests replenished. Also,
lumberjacks will never harvest any wood that’s inside a village so there’s no need to worry about him destroying
The miner will find a spot outside the village then start digging downward in a spiral pattern to prevent possible
dangers and also to allow easy access to the surface. Whenever the miner detects any ores nearby he will dig a
side tunnel and mine them. Once he reaches the bottom he will climb back to the top and start another mine
The farmer will search the village for any wheat, carrot, potato, melon, or pumpkin farms. Once he finds one he
will harvest all fully grown crops, replant new ones, then come back to check on them the next day.
All villagers can be equipped with armor to protect them. Also, villager health now slowly regenerates over time.
A guild hall must be built before changing a villager’s profession. To build a guild hall you must first choose a building that has a door. Once you have the building you want place an item frame next to the door in any one of the places shown above then place an item corresponding to the profession you want the guild hall to be (for example, axe for lumberjack) on that item frame. Now you should be able to change the profession of your villagers.
Soldiers and Archers
Soldiers and Archers will use swords and bows, respectively, to protect their village from hostile mobs. They will also, on command, follow and protect individual villagers.