QuantumCraft Screenshots


Keep in mind that these dimensions are hard to capture in screenshots.

The first dimension: The Fluffy dimension!

This dimension makes all non-bedrock blocks 100x easier to break and makes them always drop an item.

The second dimension: The Heavy dimension!

This dimension has three effects:

  • All blocks are unbreakable (as if they are bedrock)
  • Items cannot be picked up.
  • Items are invulnerable.

The third dimension: The Slow-Mo dimension!

This dimension slows down everything 3 times except for the player.

The last dimension: The Anti-Gravity dimension!

This dimension flips gravity for every entity except the player.

Items and Blocks:

  • This image shows the four IDS Batteries and IDS Containers with each of them.
  • From left to right: Fluffy, Heavy, Slow-Mo, Anti-Gravity
  • To add a battery, right click on a container with the battery in hand.
  • To remove it, right click with nothing in hand.
  • When redstone power is applied to an IDS Container, the world switches to the dimension of the battery inside it.
  • When redstone power is removed from an IDS Container, AND the world is in the dimension of the battery, then the world will switch back to the normal dimension.

  • This next image shows the IDS Glove and two IDS Linkers.
  • With the glove in hand, right click an IDS Linker to bind that glove to that linker.
  • Then, press one of the ZXCV keys (you can change this in the Controls screen) to change which side of the bound IDS Linker is outputting redstone power.
  • This can be hooked up as shown at the right to make an easy remote dimension switcher.

  • This next image shows the Safes and Boxes.
  • These can be picked up with the right mouse button, and thrown with the left mouse button.
  • You cannot pick up safes in the Normal dimension, just in Fluffy.
  • You cannot pick up either in Heavy.
  • Stone pressure plates (shown at the left) will be triggered by Safes in any dimension besides Fluffy or Boxes in Heavy.
  • Wooden pressure plates (shown at the right) will be triggered by Safes in any dimension or Boxes in any dimension besides Fluffy.
  • Left click a box or safe that you are not holding to break it. This does not work if you could not pick it up in the current dimension.
  • If you throw Safes or Boxes into glass or glass panel blocks, they will break providing that the Safe/Box is going fast enough and is heavy enough.

  • This next image shows a dispenser and a DOLLI.
  • The only difference between the two is that a DOLLI does not use up the items that it spits out.
  • Both of them can spit out boxes and safes when they receive a redstone current.

  • This next image shows the conveyor belts.
  • These are simple: They move (almost) every entity that lands on the belt.

  • These next two images show the gravity doors, in Normal and Anti-Gravity dimensions, respectively.
  • These doors move from up to down based on which dimension they are in.

  • This image shows Science Juice Buckets, Tubes, and Fluid.
  • Science Juice is a new fluid like Water and Lava. Touching it will kill you instantly.
  • It can also flow through Science Juice Pipes, shown empty at left and full at right.
  • Science Juice will enter any pipe if flowing or still Science Juice is above a pipe block.
  • Science Juice will also flow sideways and down within pipes. It will not exit pipes of its own accord.
  • If you break a pipe that has Science Juice in it, then Science Juice will pour out as a fluid.
  • Science Juice Pipes will conduct redstone power like a solid block when full. Also, when a repeater is turned on while pointing at a Science Juice Pipe, then the pipe will act like a 0-tick repeater in that direction.

  • This last image shows laser beams and light beams.
  • Any entities (except for particles, weather, and XP orbs) will break light beams when the come close to the beam.
  • Light beams will emit redstone power into any block that they hit.
  • Laser beams will very quickly damage any entities that they hit.
  • Laser beam generators and light beam generators can be pointed in any direction and enabled by redstone power.


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