All explosions are toggleable in the config, and the config also has an option for you to disable any weapons you do not like.Cross Bow & Bolt
The cross bow has its advantages and disadvantages, for one it has a different loading process. To load the cross bow simply left click the bolt first and if there is a cross bow in your hotbar it will become loaded, simply go to it charge and shoot like a normal bow. To reload right click on the bolt again.
The cross bow has deadly accuracy and does high damage, however when you shoot a bolt it becomes damaged forever and you can not pick it back up.
Dynamite is a less powerful throwable form of TNT and if you throw it on the ground beneath your feet and time it right you can do an awesome rocket jump.
Fire Charge Cannon
The Fire Charge Cannon is the pyromaniac’s best friend. It shoots explosive fire charges incredibly accurately and if charged long enough will explode with fire. Of course all explosions and fire can be disabled if you’d like. This monster of a weapon uses fire charges as ammo which you can craft using the vanilla crafting recipe. As you hold the cannon it slows you down because it is so heavy. In order to craft the cannon you will need to get the magma core, the magma core is a new drop added to magma cubes in the nether, there is a 5% drop chance but you can increase that if you’d like in the config.
For the following recipes diamonds can be substituted for any item that can make the weapons (e.g. wood, cobble, iron, etc).
This weapon does a lot of damage, but does not have a very high durability. It can also cut down trees fairly quickly.
The hammer has a mighty charge smash attack, hold the right click button to charge it and release to clear the area around you of mobs. It does the same amount of damage as the sword, but has a slightly lower durability. However it will last longer than the battle axe.
The harpoon is actually classified as a tool because it does not do any damage. It works like a fishing rod and a grappling hook combined. Simply throw out the harpoon and jump as you call it back and you’ll go zipping to wherever you shot it. However it has a very low durability.
The knives do a fair amount of damage when thrown, they will not do damage if you try and use them as a sword however. If a knife hits its target it becomes damaged and cannot be picked back up. The knives can stack so it makes it easy to stock up on knives.
The mace does random amounts of damage on each hit, its lowest damage is worse than a sword and its highest damage is better than a battle axe. It has a medium durability.
The shield is also a tool. It has low durability but when right clicked can block most damage. Also sorry, but dual wield is not supported… yet.
In melee the spear does less damage than the sword but when you throw it does about the same. Simply right click and charge to throw it and then you can run and pick it back up. A useful weapon in any situation.