MCZ: DayZ in Minecraft Official Gameplay Trailer




 

MCZ is our take on the very popular DayZ mod for Arma II. In our Minecraft version, titled MCZ, we have done our best to incorporate as many features as poss…

18 Comments

  1. sayjayCZ
    November 30, 2014, 1:52 am

    McZ thats like some next wierd McDonalds burger

  2. superdogmeatmeat
    November 30, 2014, 2:51 am

    Do you need to download and install mods in order to connect to the server?

  3. Victor Valle
    November 30, 2014, 2:58 am

    when is this going up? servers wont let me join

  4. Syn3X
    November 30, 2014, 3:29 am

    There is already minez.

  5. Tamzon
    November 30, 2014, 3:48 am

    server down???

  6. JackHammerGaming
    November 30, 2014, 3:56 am

    its outdated for me

  7. James Jams Games
    November 30, 2014, 4:16 am

    could be quite good ;)

  8. CyanAid
    November 30, 2014, 4:32 am

    its not working for me, i tried it on 1.8 but its not working

  9. Vlado Hakala
    November 30, 2014, 5:00 am

    NOTE: I cant play please Fix this…
    i have KeiNett Launcher V1.404

    take a look on this please…

    —- Minecraft Crash Report —-
    // Why is it breaking :(

    Time: 25.8.2014 17:06
    Description: Ticking screen

    java.lang.NullPointerException: Ticking screen
    at com.mojang.util.UUIDTypeAdapter.fromUUID(UUIDTypeAdapter.java:22)
    at com.mojang.util.UUIDTypeAdapter.write(UUIDTypeAdapter.java:13)
    at com.mojang.util.UUIDTypeAdapter.write(UUIDTypeAdapter.java:10)
    at
    com.google.gson.internal.bind.TypeAdapterRuntimeTypeWrapper.write(TypeAdapterRuntimeTypeWrapper.java:68)
    at
    com.google.gson.internal.bind.ReflectiveTypeAdapterFactory$1.write(ReflectiveTypeAdapterFactory.java:89)
    at
    com.google.gson.internal.bind.ReflectiveTypeAdapterFactory$Adapter.write(ReflectiveTypeAdapterFactory.java:195)
    at com.google.gson.Gson.toJson(Gson.java:593)
    at com.google.gson.Gson.toJson(Gson.java:572)
    at com.google.gson.Gson.toJson(Gson.java:527)
    at com.google.gson.Gson.toJson(Gson.java:507)
    at
    com.mojang.authlib.yggdrasil.YggdrasilAuthenticationService.makeRequest(YggdrasilAuthenticationService.java:54)
    at
    com.mojang.authlib.yggdrasil.YggdrasilMinecraftSessionService.joinServer(YggdrasilMinecraftSessionService.java:76)
    at biz.a(SourceFile:48)
    at jt.a(SourceFile:41)
    at jt.a(SourceFile:10)
    at ej.a(SourceFile:174)
    at bcx.e(SourceFile:78)
    at bao.p(SourceFile:1343)
    at bao.ak(SourceFile:774)
    at bao.f(SourceFile:728)
    at net.minecraft.client.main.Main.main(SourceFile:148)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:27)

    A detailed walkthrough of the error, its code path and all known details is
    as follows:
    —————————————————————————————
    — Head —
    Stacktrace:
    at com.mojang.util.UUIDTypeAdapter.fromUUID(UUIDTypeAdapter.java:22)
    at com.mojang.util.UUIDTypeAdapter.write(UUIDTypeAdapter.java:13)
    at com.mojang.util.UUIDTypeAdapter.write(UUIDTypeAdapter.java:10)
    at
    com.google.gson.internal.bind.TypeAdapterRuntimeTypeWrapper.write(TypeAdapterRuntimeTypeWrapper.java:68)
    at
    com.google.gson.internal.bind.ReflectiveTypeAdapterFactory$1.write(ReflectiveTypeAdapterFactory.java:89)
    at
    com.google.gson.internal.bind.ReflectiveTypeAdapterFactory$Adapter.write(ReflectiveTypeAdapterFactory.java:195)
    at com.google.gson.Gson.toJson(Gson.java:593)
    at com.google.gson.Gson.toJson(Gson.java:572)
    at com.google.gson.Gson.toJson(Gson.java:527)
    at com.google.gson.Gson.toJson(Gson.java:507)
    at
    com.mojang.authlib.yggdrasil.YggdrasilAuthenticationService.makeRequest(YggdrasilAuthenticationService.java:54)
    at
    com.mojang.authlib.yggdrasil.YggdrasilMinecraftSessionService.joinServer(YggdrasilMinecraftSessionService.java:76)
    at biz.a(SourceFile:48)
    at jt.a(SourceFile:41)
    at jt.a(SourceFile:10)
    at ej.a(SourceFile:174)
    at bcx.e(SourceFile:78)

    — Affected screen —
    Details:
    Screen name: bcx
    Stacktrace:
    at bao.p(SourceFile:1343)
    at bao.ak(SourceFile:774)
    at bao.f(SourceFile:728)
    at net.minecraft.client.main.Main.main(SourceFile:148)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:27)

    — System Details —
    Details:
    Minecraft Version: 1.7.10
    Operating System: Windows 7 (x86) version 6.1
    Java Version: 1.7.0_67, Oracle Corporation
    Java VM Version: Java HotSpot(TM) Client VM (mixed mode, sharing), Oracle
    Corporation
    Memory: 119868376 bytes (114 MB) / 152592384 bytes (145 MB) up to 518979584
    bytes (494 MB)
    JVM Flags: 2 total;
    -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump
    -Xmx512M
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    Launched Version: 1.7.10-OptiFine_HD_A4
    LWJGL: 2.9.1
    OpenGL: AMD Radeon HD 6670 GL version 4.4.12874 Compatibility Profile
    Context 14.100.0.0, ATI Technologies Inc.
    GL Caps: Using GL 1.3 multitexturing.
    Using framebuffer objects because OpenGL 3.0 is supported and separate
    blending is supported.
    Anisotropic filtering is supported and maximum anisotropy is 16.
    Shaders are available because OpenGL 2.1 is supported.

    Is Modded: Very likely; Jar signature invalidated
    Type: Client (map_client.txt)
    Resource Packs: []
    Current Language: Čeština (Česko)
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Anisotropic Filtering: Off (1)

  10. ZodiacD
    November 30, 2014, 5:55 am

    Well, that was quite fun

  11. Azeon91
    November 30, 2014, 6:29 am

    It looks cool lol

  12. Muffins
    November 30, 2014, 7:28 am

    So fucking stupid lmao

  13. yrs4vr
    November 30, 2014, 7:45 am

    Had a great time on your server. I must say you did a great job on all the
    building. Look forward to play more. Thanks

  14. SFIONFLUX
    November 30, 2014, 8:40 am

    looks awesome guys

  15. RazeAndJadith
    November 30, 2014, 9:21 am

    But, will the ladders kill us!?

  16. The Gent
    November 30, 2014, 9:36 am

    Shall give it a go when I’ve got my decent PC at home in a couple of days –
    looks like fun!

  17. Greedy Fox1
    November 30, 2014, 10:04 am

    Look’s more Solid than Standalone version :D

  18. shitchops
    November 30, 2014, 10:27 am

    wow

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