Taunts all monsters within aggro radius and line of sight to attack it. Has 20 health and drops the dummy head on death.
Note: Due to their insatiable hunger for human flesh, zombies are not tricked by the dummy.
Lights on fire when powered.
Pulls nearby items towards itself and automatically deposits any item that makes contact. Useful for collecting loot from traps.
Unsuspecting prey don’t want to walk into your traps? Push them in.
Also can push items at speed and can push falling sand. Needs a redstone signal to work!
Deal damage to any entity that comes in contact with it. Does not affect items.
Breaks when walked on. Useful for covering pitfalls and spikes. Blends to colour of grass on a per biome basis.