Architect Mod provides a small toolset to make building repetitive structures a breeze. It allows creating Blueprints (patterns) of structures in the world using a simple but powerful selection system: single blocks can be toggled to be included in a Sketch by right-clicking them, ranges can be added/removed by sneak-right-clicking to start a selection and then finish it by right-clicking again to include the selection, or sneak-right-clicking again to remove the selection.
Once a selection is satisfactory, a Sketch can be converted into a Blueprint by holding right-click for a little over one second (think eating food). Blueprints can then be used to place the saved pattern in the world wherever you like. Placement follows a grid of the granularity of the blueprint’s bounds (to easily allow placing a blueprint in a repeating fashion).
The position can be fine-tuned by scrolling the mouse-wheel while sneaking – this shifts the placement along the axis the player is currently looking along. Rotate blueprints by pressing R (rebindable in the controls options).
Materials for construction of a placed blueprint will be extracted from the player’s inventory. To avoid running out of materials quickly, an Item Provider may be used. This item can be bound to an inventory in the world (such as chests). As long as a bound provider is in the player’s inventory, materials will be pulled from the bound inventory before pulling from the player’s inventory. There is a range limit, however.
How to install:
- Make sure you have already installed Minecraft Forge.
- Locate the minecraft application folder.
- On windows open Run from the start menu, type %appdata% and click Run.
- On mac open finder, hold down ALT and click Go then Library in the top menu bar. Open the folder Application Support and look for Minecraft.
- Place the mod you have just downloaded (.jar file) into the Mods folder.
- When you launch Minecraft and click the mods button you should now see the mod is installed.