[1.5.1] Harken Scythe Mod Download

 

SCREENSHOTS

[1] Harken Scythe name is inspired by the Lady Blade, Harken from the Wild Arms Series. She used a deadly scythe which she reaped the guardians power.

This mod provides not only a new way to kill foes but to harvest their their deaths to create even better/ useful Equipment and Items in Minecraft.

[2]Harken Scythe Mod Harken Scythes: Six types of scythes can be crafted, enchanted and allows Reaping of souls.
[Reaping]While holding down Right-Click with a scythe, Players can charge up a Reap.

Harken Scythe Mod

Harken Scythe Mod

Harken Scythe Mod

At full charge, release Right-Click to perform the special attack.
-Reap attacks double the amount a damage a normal Scythe does –

-Scythes take three times as much durability damage –

-The Reap is a cleave attack, allowing to hit multiple targets –
* If a Reap is the final blow to a target, their soul will drop to the ground *

Harken Scythe Mod

[Harvesting]

Right Clicking on SugarCane (Reed) or Wheat (Crops) with a Scythe allows bonus to harvesting.

Harken Scythe Mod
Reeds yields + 1 harvested based on Height.

Example:
1 reed block = +0 Bonus Harvest.
2 reed blocks = +1 Bonus Harvest.
3 reed blocks = +2 Bonus Harvest.

Wheat yields x 2 harvested on full grown plants.
Scythes take 2 durability damage * adjusted durability damage based on Bonus Harvest.
Harvesting a full grown Reed (3 blocks), would cause 6 durability damage to the Scythe.
Harvesting a full grown Wheat (1 block). would cause 2 durability damage to the Scythe.

Wooden Scythe

Harken Scythe Mod

Durability: Same as Wooded Sword.

Damage: 1 1/2 Hearts

Stone Scythe

Harken Scythe Mod

Durability: Same as Stone Sword.

Damage: 1 1/2 Hearts
Iron Scythe
Harken Scythe Mod

Durability: Same as Iron Sword.
Damage: 2 1/2 Hearts

Golden Scythe
Harken Scythe Mod
Durability: Same as Golden Sword.
Damage: 1 1/2 Hearts

Diamond Scythe
Harken Scythe Mod
Durability: Same as Diamond Sword.
Damage: 3 Hearts

Livingmetal Scythe
Harken Scythe Mod
Durability: Same as Iron Sword.
Damage: 2 1/2 Hearts

[3]Harken Scythe Mod Soul Farming System is the process of using two special types of Blocks and the raw souls from Reaped Enemies.
[Souls] Besides the Scythe, the soul is the the most important item used as a power source and creation.Harken Scythe Mod

[Soul Types] The quality of the soul is based from where the soul was Reaped.

*Note: Feasting on a soul removes all prior potion effects, after all its a soul transfusion*
[Soul]

Common soul reaped from Normal Monsters.

Harken Scythe Mod
Soul Worth: 1 captured soul to Soul Altar.

Soul Crucible Fill Rate: 5 at a time.

Soul Feasting: Provides Rank 0 potion effects for 30secs.

Hungering Effect: Effects Player with Hunger rank 1 for 15secs.

Summon Altar Ability: No

[Grieving Soul]

Rare soul reaped from Players during PvP.

Harken Scythe Mod
Soul Worth: 1 captured souls to Soul Altar.

Soul Crucible Fill Rate: 5 at a time.
Soul Feasting: Provides Rank 2 potion effects for 1min 30secs.
Hungering Effect: Effects Player with Hunger rank 1 for 15secs.
Summon Altar Ability: Yes

[Culled Soul]

Rare soul reaped from Normal Monsters during Harvest Moon Event.

Harken Scythe Mod
Soul Worth: 5 captured souls to Soul Altar.

Soul Crucible Fill Rate: 1 at a time.
Soul Feasting: Provides Rank 1 potion effects for 1min.
Hungering Effect: Effects Player with Hunger rank 1 for 15secs.
Summon Altar Ability: Yes

[Wrathful Soul]

Epic soul reaped from Bosses.

Harken Scythe Mod
Soul Worth: 50 captured souls to Soul Altar.

Soul Crucible Fill Rate: 1 at a time.
Feasting: Provides Rank 3 potion effects for 2mins.
Hungering Effect: Effects Player with Hunger rank 1 for 15secs.
Summon Altar Ability: Yes

[The Necromancy Mod Summoning Altar Access]

In order to gain access to using The Necromancy Mod Summoning Altar, first you must craft a “Bottled Soul”

[Bottled Soul] Used in the process of raising the dead with the Summoning Altar

Harken Scythe Mod
*Only Grieving, Culled, or Wrathful Souls can be used to craft a Bottled Soul”
[Soulkeeper] A portable way to store souls, currently used to power Amulets and Talisman. Must be fill at the Soul Altar

Harken Scythe Mod

[Book of Shadows] The core item required to craft a Soul Altar.

Harken Scythe Mod

[Soul Crucible] Allows souls to be stored, tempered, and supply Soul Altars with power.

Harken Scythe Mod

Max Soul Storage: 50

Max range to Supply Power to Soul Altars: 1 Block above, level, or below Soul Altar. 1 block spacing

Destroying the Soul Crucible, drops all souls being held to the ground.

[Soul Altar] Allow the creation of new Items, powered by nearby Soul Crucibles.

Harken Scythe Mod

[Soul Altar System] Here is the Gui and what can be currently crafted with the Soul Altar

Basic Gui:

Harken Scythe Mod

Livingmetal Ingot: -Cost 5 Captured Souls. Item-Iron ingot

Harken Scythe ModHarken Scythe Mod

SoulKeeper Refilling: -Cost 20 Captured Souls “empty” *Cost of Captured Souls varies with how empty the item is*

Harken Scythe Mod

Harken Scythe Mod

Harken Scythe Mod

Soulfood Cake: -Cost 10 Captured Souls. Small health regen bonus and restores 3 hunger. Item-Cake

Harken Scythe Mod

Harken Scythe Mod

Sol Cookie: -Cost 5 Captured Souls. Small health regen bonus and restores 1 1/2 hunger. Item-Cookie
Harken Scythe Mod
Harken Scythe Mod

Bottle’o’Enchanting: -Cost 5 Captured Souls: Item- Awkward Potion

Harken Scythe Mod

Harken Scythe Mod

Soulsand: -Cost 10 Captured Souls: Block- Sand

Harken Scythe Mod

Harken Scythe Mod

Soulweave Cloth: -Cost 5 Captured Souls: Block- Wool (Any color)

Harken Scythe Mod

Harken Scythe Mod

Soulsteal / Decapitate / Bloodletting Augment: -Cost 50 Captured Souls: Item- Weapon Related

Harken Scythe Mod

Vitality Augment: -Cost 50 Captured Souls: Item- Armor Related

Harken Scythe Mod

Lich / Decapitate / Bloodletting Augment: -Cost 50 Captured Souls: Item- Bow Related

Harken Scythe Mod

Ward Augment: -Cost 50 Captured Souls: Item- Asgard Shield Related

Harken Scythe Mod

Decapitate / Bloodletting Augment: -Cost 50 Captured Souls: Item- Axe Related

Harken Scythe Mod

Spectral Potion of Purifying: -Cost 5 Captured Souls: Item- Spectral Water Bottle

Harken Scythe Mod

Harken Scythe Mod

Spectral Potion of Affliction: -Cost 5 Captured Souls: Item- Spectral Flame Bottle

Harken Scythe Mod

Harken Scythe Mod

Example of a Dark temple Altar

*Soul Crucibles can be placed at different levels and still supply the Soul Altar with souls*

Harken Scythe Mod
*All Livingmetal creations are strong as their Iron ingot counter parts, however Livingmetal repairs over time*
Livingmetal Block: Slowly heals players that stand on this block with its passive repairing abilities.Harken Scythe Mod

Harken Scythe Mod

Can be reduced back to Livingmetal Ingots.
[Livingmetal Equipment]

Livingmetal Sword:

Harken Scythe Mod
Livingmetal Helmet:

Harken Scythe Mod
Livingmetal Chestplate:

Harken Scythe Mod
Livingmetal Leggings:

Harken Scythe Mod
Livingmetal Boots:

Harken Scythe Mod

[Livingmetal Tools]

Livingmetal Pickaxe:

Harken Scythe Mod
Livingmetal Spade:

Harken Scythe Mod
Livingmetal Axe:

Harken Scythe Mod
Livingmetal Hoe:

Harken Scythe Mod
Livingmetal Shears:

Harken Scythe Mod

[5]Harken Scythe ModSoulweave Tailoring, Craft many Iron based weapons, armor and tools for special self repairing equipment.

Soulweave Cloth Block: Highly flammable block of cloth with large blaze fanning, great for burning events.Harken Scythe Mod

[Soulweave Equipment]

Soulweave Cloth is used to create Soul entwined armor which grants the player perks while wearing.

Durability: Same as Leather Armor

Protection: Same as Leather Armor
Piece Perk: Each piece of armor extends Soul Feasting duration based on rarity of the soul consumed

(Soul: 30secs, Grieving Soul: 1min, Culled Soul: 1min 30secs, Wrathful Soul 2mins)
Full Set Perk:

-Allows player to be immune to Harmful potions(Instant damage potions)

-Soul Feasting no longer has a chance of negative potion effects.

Soulweave Hood:

Harken Scythe Mod
Soulweave Robe:

Harken Scythe Mod
Soulweave Pants:

Harken Scythe Mod
Soulweave Shoes:

Harken Scythe Mod

Soulweave Armor is Dyeable (Limited 15 basic colors).

Harken Scythe Mod

*Note, if player dyes armor different from the 16 basic colors. Armor worn will be shown at default color*

[6]Harken Scythe Mod Teleport back to your resting place by harnessing the power souls with your amulet.
[Amulets] Allow players to teleport back to their bed when used, however they require a filled Soulkeeper and each amulet has its dimension limit (no Ender Travel).
-Hold down Right-Click with an Amulet to start casting-Harken Scythe Mod

-Release Right-Click before casting is complete to the teleport-
Once the casting is complete players will be teleported to their bed and the SoulKeeper will be drained by the Amulets Soul cost. *Very small chance Amulet will break after successful cast*
If the bed is destroyed, the cast will fail. No souls will be used

Overworld Amulet: -Cost 5 Souls from SoulKeeper

Harken Scythe Mod

Dimension Limit: Allows Only Overworld travel

Nether Amulet: -Cost 5 Souls from Soulkeeper

Harken Scythe Mod

Dimension Limit: Allows Only Nether and Overworld travel

If player is in the Nether, casting this amulet will send them to the Nether Portal *Usable in Overworld too*

Ethereal Amulet: -Cost 10 Souls from Soulkeeper

Harken Scythe Mod
Dimension Limit: Allows travel for any Dimension besides Ender.

Directly teleports player back to bed, not to portals.

[7]Harken Scythe Mod Resurrect: Allow the fallen to take your place, avoid death with the Talisman.
[Talisman] A special ward against Death itself. Requires a completely full Soulkeeper(20 souls). If a player will die from the next damaging attack, the Talisman will drain a soulkeeper and damage itself.Harken Scythe Mod

Durability: 1 use

[Ethereal Talisman] An upgrade version of the Talisman, able to restore 5 resurrections.
Harken Scythe Mod
Durability: 5 uses

Upon Resurrection: Players health will be fully restored to max, hunger to max and complete avoid next damaging attack.

[8]Harken Scythe Mod Spectral Phase Generator and Glass: Soulsand blocks and glass crafted from Souls.
[Spectral Glass (Lunar/Solar)] Obscuring glass smelted from Soulsand.Harken Scythe Mod

Used for Phantom Bridges, dungeon puzzles, barrier protection.
Spectral Glass comes in two forms. Lunar and Solar

Harken Scythe Mod

Spectral Glass Lunar

Special Trait: Illusion during the Day. Solid at Night
Redstone Traits:

Powered + Day = Solid

Powerd + Night = Illusion
Spectral Phase Generator Traits: Powered

Spectral Phase Generator + Day = Solid

Spectral Phase Generator + Redstone Powered = Illusion

Spectral Glass Solar
Special Trait: Illusion at Night. Solid during the Day

Redstone Traits:
Powered + Day = Illusion
Powerd + Night = Solid

Spectral Phase Generator Traits: Powered
Spectral Phase Generator + Day = Illusion
Spectral Phase Generator + Redstone Powered = Solid

[Spectral Glass Pane (Lunar/Solar)] Obscuring glass panes crafted from Spectral Glass (Lunar/Solar)
Harken Scythe Mod

[Spectral Phase Generator] Powers Spectral glass and panes during the day
Harken Scythe Mod
Used to power large areas with Spectral Glass and Panes during the Day.

*Spectral Phase generator needs power from Redstone and a Soulkeeper Installed to function.*

Spectral Phase Generator with out Soulkeeper Installed
Harken Scythe Mod
Installing a Soulkeeper automatically adjusts how long the generator will run.

Soulkeeper Install: Right-Click Spectral Phase Generator with a Filled Soulkeeper in hand.
Soulkeeper Uninstall: Right-Click again to retrieve Soulkeeper back from Spectral Phase Generator.
Generator longevity: Full Soulkeeper (20 souls) installed allows generator to last about 8 – 10 days.
*Spectral Phase Generator only drains souls during Daytime, at night it powers down*

While Soulkeeper is installed and redstone power is on
Harken Scythe Mod

After awhile, based on how full the installed Soulkeeper was, the generator will require a new install. Once all souls are consumed the generator will burn out its core.

Harken Scythe Mod
Burned out Soulkeeper generator requires a new one
The total coverage the Spectral Phase Generator is a 30×30 cube.
Harken Scythe Mod
*Coverage areas can merge with other Spectral Phase Generators in the area*

[9]Harken Scythe ModAugments, Improve your weapons, armor and bows with unique abilities.

[Augments] Allow players to improve their equipment with helpful abilities based on the type of Item placed in the Soul Altar.
*Augment Ranks are randomly generated with each completed Augmentation**Augments can not be placed on already Enchanted equipment, however using the Anvil players may combine Augments with Enchantments and lower Augment Ranks for higher Ranks*

Melee Augment: Soulsteal

Harken Scythe Mod

Soulsteal: allows souls to be harvested without a Scythe.

*Rare* Decapitate can be acquired on weapons

Ranks (3): 33/66/100% Chance on kill to harvest a soul from target upon death

Armor Augment: Vitality
Harken Scythe Mod
Allows hunger bar as a second Health resource

Ranks (4): 5/10/15/20% Chance on Health damage to be converted to Hunger damage

Range Augment: Lich
Harken Scythe Mod
Affects the target with Wither effect

Ranks (3): Applies Wither effect which lasts 5/10/15 seconds on target.

Asgard Shield Augment: Ward

Harken Scythe Mod

Allows Vanguard to be more accessible
Ranks (3): 10/20/30% Chance on successful block while Guarding to gain an extra Vanguard Charge.

Axe Augment: Decapitate
Harken Scythe Mod
Allows player to claim skulls off of slayed mobs

Ranks (3): 33/66/100% Chance on kill to slice off the skull from target upon death

Weapon Augment: Bloodletting
Harken Scythe Mod
Bloodletting: causes bleed-able target to bleed when hit.

Ranks (3): 5/10/15% Chance on hit to heal wielder 1/2 heart of health.

[10]Harken Scythe ModSpectral Potions, Brew new throw-able potions for combat and personal use.

[Spectral Glass Bottle] Obscuring glass bottles made from Spectral Glass (Lunar/Solar)Harken Scythe Mod

Empty Bottle needing to be filled

-Right click either on water or flames to collect material-

[Spectral Water Bottle] Spectral glass bottle filled with water

Harken Scythe Mod

Combat Usage: 1 Use

Able to extinguish fires on both mobs and blocks (3x2x3) area

-Deals high damage to Blaze mobs

[Spectral Potion of Purifying] Spectral glass bottle filled with holy water

Harken Scythe Mod

Harken Scythe Mod

Combat Usage: 1 Use

-Able to dispel harmful potion effects and used as a weapon to remove helpful effects.

-Deals damage based on Rank to Undead mobs
Personal Usage: 4 Uses

-Able to remove Dye from dyed Armor and Wool Blocks

Harken Scythe Mod
*Rank lowers with every dye removal usage*

-Able to sprout Grass from Dirt Blocks

Harken Scythe Mod

-Able to cleanse Poisonous Pototoes into Pototoes

Harken Scythe Mod

[Spectral Flame Bottle] Spectral glass bottle filled with fire
Harken Scythe Mod
Combat Usage: 1 Use
Able to ignite blocks (3x2x3) area with fire
-Ignites all targets that stand in fire

[Spectral Potion of Affliction] Spectral glass bottle filled with defiled flames
Harken Scythe Mod
Harken Scythe Mod

Combat Usage: 1 Use
Affect all targets in the area with a random negative potion effect, additon effects based on Rank
-Effects last for 30sec

Personal Usage: 4 Uses

-Able to mold Mycelum onto Dirt Blocks

Harken Scythe Mod

-Able to infect Potatoes into Poisonous Potatoes

Harken Scythe Mod

[Spectral Potion Splash Residue]

Spectral Potions leave splash residue behind after being thrown, the amount depends on the rank of the potion. Each residue has a unique effect while Entity stands in it and dries up over time. Splash residue crafted directly from a Spectral Potion does not dry out, which is great to use for Combat zones, mob traps, and decoration.
Harken Scythe Mod
*<– Defiled Flame — Water — Holy Water –>*
[Water Splash Residue]

Harken Scythe Mod
Effect while Standing:

-Take 20% less damage from Fire Sources

-Extinguish if on fire

-Blaze and Enderman type Mobs take 1 damage every 3 seconds
Splash Behavior: Dilute/Override other Splash Residue

[Holy Water Splash Residue]
Harken Scythe Mod

Effect while Standing:
-Take 20% less damage from All damage Sources
-Undead type Mobs take 1 damage every 3 seconds

Splash Behavior: Cancels out Defiled Flame Splash Residue

[Defiled Flame Splash Residue]
Harken Scythe Mod

Effect while Standing:
-Take 20% more damage from All damage Sources

-Non-undead Mobs take 1 damage every seconds

Splash Behavior: Cancels out Holy Water Splash Residue

[11]Harken Scythe ModRelics, Equip accessories which add a range of gameplay changing mechanics.

[Spectral Mirror] Obscuring glass mirror able to make the wielder unseen, crafted with Spectral Glass (Solar)Harken Scythe Mod

*With a Soulkeeper and a Spectral Mirror in inventory, hold sneak to activate*
Soul Cost: 1 soul every 5secs drained from Soulkeeper while active

*Mirror shatters if player takes damage while this relic is active*

[Fanged Skull Goblet] Crafted from a Bat Skull, allows player to drink blood.

Harken Scythe Mod

*With a Soulkeeper and a Fanged Skull Goblet in inventory, stand in blood to activate*
Soul Cost: 1 soul every blood splatter absorbed. Heals player 1 heart of health.

[12]Harken Scythe ModSpectral Dye, dye your leather and Soulweave armor to be invisible when worn.

[Spectral Dye] Obscuring dye able to make armor see through.Harken Scythe Mod
Harken Scythe Mod
*Can be used to repair damage Leather and Soulweave Armor*

Spectral Dyed Leather Armor:
Harken Scythe Mod

Spectral Dyed Soulweave Armor:
Harken Scythe Mod

[13]Harken Scythe Mod Harvest Moon Event: Let the Culling of the New moon begin!

During the New Moon, players can harvest rare Culled Souls at night.Harken Scythe Mod

*However be carefull! All mobs gain strength with the moons dark glow*
[Lunar Dial] A handy item crafted from Spectral Glass (Lunar) to aid what phase the Moon is in.

Harken Scythe Mod

The Lunar Dial allows players to see the next Moon Phase during the day ahead of time before night fall.

 

Features:

  • Adds Scythes, Reaping mechanics, Soul farming System, specialty items and equipment.
  • Harken Scythes: Six Scythes can be Crafted, Enchanted, and allows Reaping of Souls.
  • Soul Farming System: Use the Soul Altar and Soul Crucible to Enhance Items.
  • Livingmetal Forging: Craft many Iron based weapons, armor and tools for special self repairing equipment.
  • Soulweave Tailoring: Craft a new set of armor, providing benefits to Soul Feasting.
  • Teleportation: Harness the power of souls with Amulets to teleport player back to their Resting Place.
  • Resurrect: Allow the fallen to take your place, avoid death with the Talisman.
  • Spectral Phase Generator and Glass: Soulsand blocks and glass crafted from Souls.
  • Augments: Improve your weapons, armor and bows with unique abilities.
  • Spectral Potions: Brew new throw-able potions for combat and personal use.
  • Relics: Equip accessories which add a range of gameplay changing mechanics.
  • Spectral Dye: Dye your leather and Soulweave armor to be invisible when worn.
  • Harvest Moon Event: Let the Culling of the New moon begin!

Installation:

Client

  • 1. Be sure Minecraft Forge is installed in your Minecraft.jar and Meta folder is deleted.
  • 2. Place HarkenScythe.zip in your .minecraft/mods Folder
  • 3. After first game load, feel free to tweak Item.IDs in your HarkenScythe.CFG file as needed. (found in .minecraft/config folder)

Server

  • 1. Be sure Minecraft Forge is installed in your Minecraft_Server.jar “DO NOT DELETE Meta Folder”
  • 2. Place HarkenScythe.zip in your Minecraft_Server/mods Folder
  • 3. After first game load, feel free to tweak Item.IDs in your HarkenScythe.CFG file as needed. (found in minecraft_Server/config folder) **Make sure Client and Server Configs are the same**
 

Download links for other versions:

 

 

 

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