[1.6.4] Custom Steve Mod Download


e4c8a  Custom Steve Mod [1.6.4] Custom Steve Mod Download

Custom Steve is a mod which enables you to change the model of Steve in Minecraft. Which differentiates it from other mods is that it can import models of industry standard into Minecraft.

cfabf  Custom Steve Mod 1 [1.6.4] Custom Steve Mod Download

Requirement:

  • OS at least Windows 7 (not yet support the linux or mac os.)
  • 64bits JRE(32bits only works with Miku model)

How to install:

  • Download and install Minecraft Forge
  • Download and install Render Player API
  • Download the mod
  • Find the location of .minecraft folder (C:\Users\[Your computer user]\AppData\roaming\.minecraft)
  • Put CustomSteve***-Beta.jar into .minecraft/mods
  • Extract CustomSteve***-Resources.zip to the root directory of Minecraft(which is at the same level as .minecraft)
  • (*** is the version of the mod. e.g 162)
  • Enjoy

Replacing models:

  • Open CustomSteve/CS.txt,replace “Miku” with “yaya” or “Flandre”

Customization:

  • Currently our mod support model files of pmd format,and action files of vmd format.
  • Only texture files of png or bmp format are supported.
  • If texture files of tga format are detected in original files, they will be converted into png format.
  • You can transplant weapon (a square and a skeleton) included in my models to your models, then your models will have a weapon in hand
    • model files are located in CustomSteve\models
    • texture files are located in .minecraft\assets\textures

More posts of Custom Steve Mod :

26 Comments

  1. Guest
    February 12, 2014, 4:27 am

    the miku wont work, im sad now

    • LolHi
      November 12, 2015, 8:13 pm

      You are lucky. IM STUCK WITH MIKU FOREVER I WANT THE OTHER GIRL I PRESS K IT WONT WORK!

  2. Guest
    February 15, 2014, 11:45 am

    how do you get different skins such as sonic

  3. Jan
    February 15, 2014, 3:23 pm

    When will you have a MAC version ready for download?

    I looks great!

    • Guest
      February 22, 2014, 4:57 am

      You can download this mod for mac because i made it to work on my mac but don’t know how to add
      another skin

      • Guest
        April 28, 2014, 12:38 am

        HOW??!?!? How do you make it work for mac!!?

  4. Martin Kosecky
    February 15, 2014, 4:14 pm

    can you add ratchet and clank skin and model ?

  5. Guest
    February 16, 2014, 3:28 am

    dude this is complicated

  6. Guest
    February 25, 2014, 5:27 am

    My Flandre wont work ;-;

  7. Guest
    March 9, 2014, 1:27 am

    i cant change it im hitting k dammit

    • LolHi
      November 12, 2015, 8:11 pm

      Same i tried to even re install and uninstall than install. I TRIED EVERYTHING! IT WONT WORK!

  8. Grny
    March 24, 2014, 7:09 am

    shit wont load it crashes and sends me back to the launcher

    • Animerules
      January 18, 2016, 2:55 pm

      right? i dont know why

  9. Guest
    April 27, 2014, 11:32 am

    press “K” to bring the menu up (but when i do it it just crashes…-_-) and also just follow the instructions its SO…….. EASY!(plz help with the whole “K” thing)

    • LolHi
      November 12, 2015, 8:12 pm

      I PRESS K IT WONT OPEN IT UP! HELP PLZ ANYONE

  10. Guest
    July 4, 2014, 1:03 am

    keeps crashing every time i go in the gui and
    press models

  11. Guest
    July 4, 2014, 1:04 am

    WON’T WORK FOR MAC!!!

  12. Lunaria~Star
    July 9, 2014, 8:09 pm

    1. how do you make miku dance? and 2. i cant change the char, i press K and nothing happens

    • LolHi
      November 12, 2015, 8:12 pm

      I think u need the menu for miku dance ): i cant get the menu

  13. LolHi
    November 12, 2015, 8:14 pm

    ):

  14. LolHi
    November 12, 2015, 8:15 pm

    I press k it wont open the menu thing! HELP ME I NEED THE OTHER GIRLS OTHER THAN MIKU! PLZZZZZZZZZZZZZZZZZZZZZZZZZZ

  15. Hi
    December 6, 2015, 6:12 am

    U need a 64 BIT version to get girls other than miku and people screaming it doesnt work for mac, mine worked (but its unstable so it crashes sometimes)

  16. EGOIST
    December 27, 2015, 6:42 pm

    Could U list the png names of Flandre`s textures?

    • EGOIST
      December 27, 2015, 7:23 pm

      Could U list the png names of Flandre`s textures?
      I can not find the file both of Miku and yaya.
      In addition, flandre is lost texture.

  17. Animerules
    January 18, 2016, 2:54 pm

    im sad. wont work. heres the crash report.

    —- Minecraft Crash Report —-
    // You should try our sister game, Minceraft!

    Time: 1/18/16 9:49 AM
    Description: Initializing game

    java.lang.UnsatisfiedLinkError: Can’t load library: C:\Documents and Settings\Joey\Application Data\.minecraft/CustomSteve/natives/CS_Bullet_x86.dll
    at java.lang.ClassLoader.loadLibrary(Unknown Source)
    at java.lang.Runtime.load0(Unknown Source)
    at java.lang.System.load(Unknown Source)
    at CustomSteve.JNI.CS_Bullet.(CS_Bullet.java:20)
    at CustomSteve.ModContainer.preInit(ModContainer.java:70)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:201)
    at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:181)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:112)
    at cpw.mods.fml.common.Loader.loadMods(Loader.java:522)
    at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:183)
    at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:473)
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:808)
    at net.minecraft.client.main.Main.main(SourceFile:101)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:27)

    A detailed walkthrough of the error, its code path and all known details is as follows:
    —————————————————————————————

    — Head —
    Stacktrace:
    at java.lang.ClassLoader.loadLibrary(Unknown Source)
    at java.lang.Runtime.load0(Unknown Source)
    at java.lang.System.load(Unknown Source)
    at CustomSteve.JNI.CS_Bullet.(CS_Bullet.java:20)
    at CustomSteve.ModContainer.preInit(ModContainer.java:70)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:201)
    at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:181)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:112)
    at cpw.mods.fml.common.Loader.loadMods(Loader.java:522)
    at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:183)
    at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:473)

    — Initialization —
    Details:
    Stacktrace:
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:808)
    at net.minecraft.client.main.Main.main(SourceFile:101)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:27)

    — System Details —
    Details:
    Minecraft Version: 1.6.4
    Operating System: Windows XP (x86) version 5.1
    Java Version: 1.7.0_11, Oracle Corporation
    Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
    Memory: 72419240 bytes (69 MB) / 219963392 bytes (209 MB) up to 1060372480 bytes (1011 MB)
    JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Suspicious classes: FML and Forge are installed
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    FML: MCP v8.11 FML v6.4.50.1,345 Minecraft Forge 9.11.1.1345 4 mods loaded, 4 mods active
    mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized
    FML{6.4.50.1,345} [Forge Mod Loader] (minecraftforge-9.11.1.1345.jar) Unloaded->Constructed->Pre-initialized
    Forge{9.11.1.1345} [Minecraft Forge] (minecraftforge-9.11.1.1345.jar) Unloaded->Constructed->Pre-initialized
    CustomSteve{0.8.9} [§2CustomSteve] (minecraft.jar) Unloaded->Constructed
    Launched Version: 1.6.4-Forge9.11.1.1345
    LWJGL: 2.9.0
    OpenGL: GeForce 7600 GT/AGP/SSE2 GL version 2.1.2, NVIDIA Corporation
    Is Modded: Definitely; Client brand changed to ‘fml,forge’
    Type: Client (map_client.txt)
    Resource Pack: Default
    Current Language: English (US)
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: ~~ERROR~~ NullPointerException: null

  18. GamingGeekFTW
    July 27, 2016, 3:52 pm

    It Never works. It always just crashes

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