[1.9.4] TF2 Stuff Mod Download

TF2-Stuff-Mod.jpg

TF2 Stuff mod adds aspect from Team Fortress 2. Some of the stock weapons: Scattergun, Shotgun, Minigun, Pistol, Revolver, SMG, Sniper Rifle, Grenade Launcher, Rocket Launcher, Stickybomb launcher, Flame Thrower. 6 Mob classes: Scout, Heavy, Sniper, Pyro, Soldier, Demoman.

Mobs

Mobs from this mod start appearing after the end of first night, then, for 15 days, their spawn rate increase. Currently they will not attack mobs on opposite side (unless spawned by egg), but they will attack players.

Heavy:

Health: 15 hearts

He can deal massive amount of damage with his minigun if you come too close.

Drops:

  • 15% chance to drop shotgun
  • 5% chance to drop minigun

TF2-Stuff-Mod-1.jpg

Scout:

Health: 7,5 hearts

He will jump over you and try to dodge your attacks

Drops:

  • 15% chance to drop pistol
  • 12% chance to drop scattergun

TF2-Stuff-Mod-2.jpg

Sniper:

Health: 7,5 hearts

Drops:

  • 15% chance to drop SMG
  • 5% chance to drop sniper rifle

TF2-Stuff-Mod-3.jpg

Demoman:

Health: 9.25 hearts

Drops:

  • 7.5% chance to drop grenade launcher
  • 6% chance to drop stickybomb launcher

TF2-Stuff-Mod-4.jpg

Soldier:

Health: 10 hearts

Drops:

  • 15% to drop shotgun
  • 5% to drop rocket launcher

TF2-Stuff-Mod-5.jpg

Pyro:

Health: 9.25 hearts

Drops:

  • 15% chance to drop shotgun
  • 5% chance to drop flame thrower

TF2-Stuff-Mod-6.jpg

Medic:

Health: 8.5 hearts

Drops:

  • 15% chance to drop syringe gun
  • 8% chance to drop medigun

TF2-Stuff-Mod-7.jpg

Weapons

To fire weapons, you need to hold left mouse button. Critical hit system is similar to that one from TF2

Currently textured weapons:

TF2-Stuff-Mod-8.jpg

Minigun:

Right click to wind up

Damage:

  • close: 10-25 hearts per second (27-54 critical)
  • far: 1-4 hearts per second (6-13 critical)

Scattergun:

Damage:

  • close: 2-5 hearts per shot (7-9 critical)
  • far: 0.5-2 hearts per shot (2-4 critical)

Pistol:

Damage:

  • close: 1-2 hearts per shot (2 critical)
  • far: 0.5-1 hearts per shot (2 critical)

Shotgun:

Damage:

  • close: 2-4.5 hearts per shot (7-9 critical)
  • far: 0.5-2 hearts per shot (2-4 critical)

Sniper Rifle:

Damage:

  • Uncharged: 2.5 hearts per shot
  • Charged: up to 7.5 (22.5 headshot) hearts per shot

SMG:

Damage:

  • close: 2-5 hearts per second (12 critical)
  • far: 1-2 hearts per second (6-12 critical)

Rocket Launcher:

Damage on direct hit:

  • close: 4.5-5.5 hearts per shot (13.5 critical)
  • far: 2.25-3.25 hearts per shot (13.5 critical)

Grenade Launcher:

Damage:

  • direct hit: 5 hearts (15 critical)
  • explode on timer: 2-3.2 hearts (6-9.6 critical)

Flame Thrower:

Right click to airblast projectiles and mobs.

Damage:

  • close: 6-7.2 hearts per second (18-21.6 critical)
  • at max range: 4.6 hearts per second (13.8 critical)

Medigun:

Right click to activate ubercharge

Heal:

  • 0-10 seconds after receiving damage: 1.2 hearts per second
  • 15 seconds after receiving damage: 3.6 hearts per second

Syringe Gun:

Damage:

  • close: 5.5-6 hearts per second (15 critical)
  • far: 3.5-5 hearts per shot (15 critical)

How to install:

  • Download and install Minecraft Forge.
  • Download the mod.
  • Go to %appdata%.
  • Go to .minecraft/mods folder.
  • If the “mods” folder does not exist you can create one.
  • Drag and drop the downloaded jar (zip) file into that.
  • Enjoy the mod.
 

Download links for other versions:

 

 

 

 

 

 

Videos:

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